Meet our team

Deceptive Reality Core

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Janne Aliu

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Co-Founder I CTO

Janne is the lead developer of Deceptive Reality — with his guidance, we bring a beautiful tech-noir VR game to life. Janne has an extensive background from developing games in the mobile gaming market. He has deep knowledge in game development and a combined experience of over a decade form using Unreal Engine, Blender, and Adobes software.

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Mathias Sundholm

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Development & AI Expert

Mathias has a long history in developing games together with Janne making mobile games already back in 2012. Mathias years of deep learning experience as lead AI developer at PreciTaste helps us speed up development with modern AI tools such as image generation and motion capture.

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Maimuna Syed

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Development

Maimuna assists the game development. Thanks to Maimunas years of experience in game development from studios such as Ubisoft Redlynx, we have been able to create a more agile workflow.

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AXEL HELLING

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Co-founder I Producer

Axel's keen eye for details keeps the project on track and the numbers in check. Axel has an extensive background working with some of the largest tech IPOs from the banking industry. Thanks to Axels experience from academic writing and practicing martial arts, he writes the games story that interweaves with the gameplay. 

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PER SIMBERG

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Co-founder I Marketing Manager

Per has an extensive background in digital audio-visual creation. Per's years of experience with Adobe's toolsets help us create both in-game visual assets and trailers for the game. Per manages the Discord community, makes and A/B tests marketing campaigns on YouTube, Instagram, TikTok, Reddit, and Twitter. 

AUDIOVISUAL DESIGN

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MATTI VÄISÄNEN

Musical Composer

Matti is the mastermind behind Deceptive Reality's soundtrack.
With Mattis years of experience, we bring forth a tech-noir tale with a beautifully composed soundtrack, taking inspiration from 80's synthwave style music.

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NILS-ERIK EKBLOM

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Audio Visual Expert

Nils-Eriks years of experience from creating cinematic scenes, helps the team choose the right color palette for the tech-noir scenery for the game. Nils-Erik has an extensive background in media, with over 100 commercial productions under his belt.

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VALTTERI KALLIO

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Studio Sound Expert

Valtteri owns an audio production studio where the voiceovers and sound effects are recorded. Together with the team he creates an immersive soundscape through his experience working with audio. With his expertise we can quickly revise new sound fx into Unreal Engine.

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KRIS GUMMERUS

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Voice Actor

Kris is the voice behind the protagonist, Declan Raimond.

Kris is a prominent Finnish actor and scriptwriter with an international background.

Kris experience in scriptwriting  helps the team deliver an enticing and deep storyline. Kris has a degree in arts from the prominent Guildhall School of Music and Drama in London. 

 

ADVISORY BOARD

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PETRI NIEMI

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Chairman of the board Next Games

Petri is Chairman of the board at Next Games, which successfully IPOed in 2017 and launched the Walking Dead and Nexus franchises on the mobile markets. He mentors and spars the team on making the right business development decisions.

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ROBERT LAGUS

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JANI KAIPAINEN

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Senior Cloud Architect -   Nordcloud, Former Performance Marketing & User Acquisition – Next Games

Robert coaches the team on making smart marketing decisions through A/B testing and finding the right metrics to track through API's and analytics software.

Innovation Director VRKiwi

Jani is the Innovation Director at VRKiwi the leading publisher in VR in Finland. He advises the team on the business development in VR, such as strategic decisions on go-to-market.